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Sebastien Camrrubi
Sebastien Camrrubi
Character Artist / Rigging TD
Osaka, Japan

Summary

Senior CG Character TD @

Prev.: AnimalLogic/Netflix, Microsoft, DNEG, Digital Domain, Sony, Illumination, Ubisoft...

French (He/him) .

The core and the main goal of my work, is to develop the personality of each character, and convey them through their expressions and shapes, to bring all the aspects of a concept into a believable character on screen.

Skills

Facial Rigging & AnimationCharacter RiggingCFXCharacter ModelingMarketing IllustrationUnreal Engine

Software proficiency

Maya
Maya
Python
Python
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Photoshop
Photoshop

Reel

Productions

    • Movie
      Haunted Mansion
    • Year
      2023
    • Role
      Character body rigging, rigging development, prop setup
    • Company
      DNEG
    • Movie
      Flash
    • Year
      2023
    • Role
      Character body rigging, prop setup
    • Company
      DNEG
    • Movie
      Slumberland
    • Year
      2022
    • Role
      Character body and facial rigging, CFX setup, prop setup
    • Company
      DNEG
    • TV Production
      First Kill
    • Year
      2022
    • Role
      Character facial rigging
    • Company
      Occlusion VFX
    • Video Game
      Gears 5
    • Year
      2019
    • Role
      Character TD
    • Company
      THe Coalition
    • Movie
      Free Guy
    • Year
      2021
    • Role
      Character body and facial rigging
    • Company
      Digital Domain 3.0
    • TV Production
      Wandavision
    • Year
      2021
    • Role
      Character body and facial rigging
    • Company
      Digital Domain 3.0
    • Video Game
      The March (VR)
    • Year
      2020
    • Role
      Character Rigging
    • Company
      Digital Domain 3.0
    • TV Production
      T.O.T.S (season 2)
    • Year
      2020
    • Role
      Character body and facial rigging
    • Company
      ICON Creative Studio
    • TV Production
      Rocketeer
    • Year
      2019
    • Role
      Character Rigging
    • Company
      ICON Creative Studio
    • TV Production
      Ratchet & Clank Tv Show
    • Year
      2021
    • Role
      Character and props Rigging
    • Company
      Mainframe
    • TV Production
      Made By Maddie
    • Year
      2020
    • Role
      Character Rigging
    • Company
      Mainframe
    • TV Production
      Barbie Go Team Roberts
    • Year
      2019
    • Role
      Character Rigging
    • Company
      Mainframe
    • Movie
      Hotel Transylvania 3 : Monster vacation
    • Year
      2018
    • Role
      Character Rigging
    • Company
      Sony Pictures Imageworks
    • Commercial / Advertisement
      Tv Advertisement
    • Year
      2017
    • Role
      Modeler
    • Company
      TroubleMakers.tv
    • Commercial / Advertisement
      Sing
    • Year
      2016
    • Role
      Character Modeling
    • Company
      Illumination Mac Guff
    • Movie
      Despicable Me 3
    • Year
      2017
    • Role
      Character Modeling
    • Company
      Illumination Mac Guff
    • Movie
      How the Grinch stole Christmas
    • Year
      2018
    • Role
      Character Modeling
    • Company
      Illumination Mac Guff
    • Video Game
      Assassin's Creed Syndicate : Jack the Ripper
    • Year
      2015
    • Role
      Marketing Artist
    • Company
      Ubisoft
    • Video Game
      Rayman Adventures
    • Year
      2015
    • Role
      Character Artist / Marketing Artist
    • Company
      Ubisoft
    • TV Production
      Zorro : The Chronicles
    • Year
      2015
    • Role
      Background and Props Modeler
    • Company
      Cyber Group Studios
    • Movie
      La vie en Vert
    • Year
      2013
    • Role
      Generalist /Co Director
    • Company
      ESMA
    • Video Game
      Raving Rabbids
    • Year
      2012
    • Role
      Character Artist / Marketing Artist
    • Company
      Ubisoft

Experience

  • Senior Rigger at Animal Logic
    Vancouver
    July 2022 - December 2023

    Character face/body rigging and developpement.

  • Character TD at DNEG
    Vancouver, Canada
    July 2021 - July 2021

    - Slumberland (Disney+): Character facial/body rigging, CFX and prop setup.

    - The Flash (Warner Bros): Character body and props rigging.

    - Haunted Mansion (Disney) : Character body rigging and developpement.

  • Character Rigging at The Coalition (Microsoft)
    Vancouver, Canada
    October 2020 - June 2021

    - Character Rigger on Gears of war 5.

  • Character Rigging at Digital Domain
    Vancouver, Canada
    August 2019 - September 2020

    - WandaVision (Disney+): Character facial/body rigging.

    - Free Guy: Character body/facial and props rigging.

    - The March (VR) : Character body rigging for Unreal Engine.

  • Character Rigging at ICON Creative Studio
    Vancouver, Canada
    February 2019 - August 2019

    - Rocketeer (Disney) : Character body and facial rigging

    - T.O.T.S. (Disney) : Character body and facial rigging (Season 2)

    - Character body and facial rigging R&D

  • Character Rigging at Mainframe
    Vancouver, Canada
    July 2018 - February 2019

    - Made By Maddie : Facial rigging development, body rigging.

    - Barbie (Netflix) : Character body, facial and props rigging.

    - Ratchet & Clank TV show (pilot) : Character body, facial and props rigging.

  • Character TD at Sony Pictures Imageworks
    Vancouver, Canada
    January 2017 - June 2018

    - Hotel Transylvania 3 : character body/facial and props rigging.

    - Hotel Transylvania 3 : cloth and fur simulation.

  • Character Modeling at Illumination Mac Guff
    Paris, France
    January 2016 - October 2016

    - Dr. Seuss’ How the Grinch Stole Christmas: early character modeling.

    - Despicable Me 3: character modeling.

    - Sing: character modeling (short movies and marketing).

  • Modeling at Troublemakers.TV
    Paris, France
    October 2016 - November 2016

    - Lanvin Advertising : character and background modeling.

  • Character Artist /CG Generalist at Ubisoft Montpellier
    Montpellier, France
    January 2015 - November 2015

    - Rayman Adventures : character modeling, rigging, texturing, shading, rendering/illustration .

    - Assassin's Creed Syndicate Jack the ripper : rendering/illustration .

    - Space Junkies : early prototype modeling.

    - Raving Rabbids and other brands : marketing artist

  • Background and Props Modeling at Cyber Group Studios
    Paris, France
    December 2014 - July 2015

    - Zorro The Chronicles : background and props modeling/sculping.

  • CG generalist / Co-director at ESMA
    Montpellier, France
    September 2012 - September 2013

    - La vie en vert, student short movie: In charge of the storyboard, layout and facial rigging. I also made set and character modeling, set lighting/rendering and compositing (nuke).

  • Internship at Ubisoft Montpellier
    Montpellier, France
    July 2012 - September 2012

    - Raving Rabbids:

    Update of the Rabbid character. Rigging, texturing, create new expressions and tools.

    Creating an illustration for the Rabbid brand .