CG Character Artist at Sony Pictures (formerly Ubisoft/Illumination).
70% of my body is made of references.
Character body/facial and prop rigging on the feature film Hotel Transylvania 3.
I was mainly in charge of the 3D creatures for trailers and illustrations on Rayman Adventures.
From 2D concepts I made the modeling, rigging, and my faverite part facial expressions of thoses characters.
I also did some rendering and compositing as well for Marketing purposes.
I also made some Marketing illustrations and visual assets for Assassin's Creed Syndicate : Jack The Ripper DLC.
I also work on other brands on a marketing side, and some concepts and assets for games, on a modeling side.
It was mostly modeling interior and props for the TV show.
I also did some sculpting on the wide backgound for establishing shots ,like canyon, montains, ect.
And sometimes exteriors backgrounds like the monasterio's barrack or some buildings .
I was in charge of the storyboard, layout and facial rigging, on the short movie, La Vie en Vert.
I also made set and character modeling, set lighting/rendering and compositing (nuke).
I had to pdate of the Rabbid character: Rigging, texturing, create new expressions and tools.
Creating an illustration for the Rabbid brand .